3D art and Computer graphics stuff

In this I will pin material I make myself with Blender, or someone else makes that can be useful in CGArt.
A counterweight catapult, or trebuchet.

A counterweight catapult, or trebuchet.

The first posted image of my latest project. You may recall a camera from 1979 - I have one of these.

The first posted image of my latest project. You may recall a camera from 1979 - I have one of these.

A fifteen minute modeling job with Cycles and all-procedural materials - no photos)

A fifteen minute modeling job with Cycles and all-procedural materials - no photos)

Sometimes you need to go in close to spot mistakes in renders. I'll leave it as an exercise for the viewer to count how many this one has.

Sometimes you need to go in close to spot mistakes in renders. I'll leave it as an exercise for the viewer to count how many this one has.

The boat in water with a short jetty. The Sun is across the scene to the top.

The boat in water with a short jetty. The Sun is across the scene to the top.

The same image with a Lomogram tone on it.

The same image with a Lomogram tone on it.

This is a render of my kitchen's coffee corner. 600 passes in Cycles, and the Venetian blind effect is made with a Venetian blind mesh.

This is a render of my kitchen's coffee corner. 600 passes in Cycles, and the Venetian blind effect is made with a Venetian blind mesh.

This is the final version of the Belgian corridor.

This is the final version of the Belgian corridor.

A Blender render of my kitchen's coffee corner. I'll add another one that has been taken through Lomogram.

A Blender render of my kitchen's coffee corner. I'll add another one that has been taken through Lomogram.

First test with engine attached. Next up is the windshield and sundry fittings, then the compositing into a lake.

First test with engine attached. Next up is the windshield and sundry fittings, then the compositing into a lake.

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Haku