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I'm building up a personal collection of materials based on a mostly uv-less workflow for rapid illustrations and renders. This is a composition of a layered shale-like rock shader using some of my own photos and Allegorithmic's Bitmap2Material app (still learning Substance Designer) which I pulled a pretty decent displacement map from. I'm using 3Dsmax for modeling and Vray 3.0 for materials and rendering.

Rock Render Ball, Brian Recktenwald on ArtStation at…

Monas Hieroglyphica on Behance

Monas Hieroglyphica on Behance. > to reproduce in Blender animation nodes or motion tools : -create random thin cubes - boolean intersection with a ball - extrude ?

Alex Diaconu

Just read the title, there& all there is to it: I finally had some time and spent some days experimenting with an awesome plugin, and something tells me there& a lot more to experiment.

Heat by Rik Oostenbroek

Today's new design inspiration is by designer Rik Oostenbroek who is located in Hilversum, Netherlands.

beeple - the work of mike winkelmann (cinema 4d project files, free vj loops etc.)

beeple - the work of mike winkelmann (cinema project files, free vj loops etc.

wandernd by deskriptiv , via Behance

wandernd on Behance by deskriptiv

Organic Art, Cinema 4d, Geometric Art, Random Doodles, Motion Graphics, Moonchild, Inspiring Art, 3d Design, Low Poly

4'33 - Mikhail Sedov

Posters for 433 - This is a Moscow-based company that creates sound design and musical arrangement for top brands and advertising agencies.In 433 compose experimental sound design for installation, write music for commercials and orchestral soundtr…